Files
landing_page/qdrant-landing/content/documentation/quickstart.md
T
Abdon PijpelinkandClaude Sonnet 4.6 72ea635755 Update Security docs (#2368)
* Rewrite security page intro to be feature-forward

Replaces the generic opening paragraph with one that names each security
feature (API key auth, read-only keys, JWT RBAC, network binding, TLS,
audit logging) and links directly to their sections, so scanning readers
see the full capability surface before hitting the warning block.

Also updates the checklist items to surface read-only keys and JWT RBAC
as explicit options under Authentication.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* Add Security FAQ section to Qdrant Fundamentals

Adds three new Q&A entries covering default security posture, read-only
API keys, and JWT collection-scoped access control — the exact questions
users ask in Discord. Also adds Security to the page nav table and fixes
the heading depth on the collection-per-user entry (## → ###).

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* Add Security section to production checklist

Inserts a new section 2 covering the five key security steps — API key
auth, read-only keys, JWT access control, TLS, and network binding —
with direct links to the Security page. Renumbers existing sections
2–4 to 3–5. Closes the gap where a user following the checklist
step-by-step could go to production with an open, unauthenticated instance.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* Link production checklist from both quickstart pages

Adds a production checklist callout to the "Next Steps" section of the
local quickstart and a bullet to the "What's Next?" section of the cloud
quickstart, so users completing either tutorial have a clear path to
production readiness.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* Make code snippets testable

* Lead Security page by listing all the features; Rename API keys->Admin API keys, and 'Granular Access Control with JWT' section into 'Granular Access API Keys'

* Update links

* Update meta description

* Fix C# snippet

---------

Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-27 15:56:52 +02:00

614 lines
16 KiB
Markdown

---
title: Local Quickstart
short_description: "Run Qdrant locally with Docker, connect a client SDK, and create your first collection for vector search."
description: "Quickstart guide to running Qdrant locally with Docker, connecting an SDK, and building a first collection for semantic vector search."
weight: 110
partition: develop
aliases:
- quick_start
- quick-start
- quickstart
---
# How to Get Started with Qdrant Locally
In this short example, you will use the Python Client to create a Collection, load data into it and run a basic search query.
<aside role="status">Before you start, please make sure Docker is installed and running on your system.</aside>
## Download and run
First, download the latest Qdrant image from Dockerhub:
```bash
docker pull qdrant/qdrant
```
Then, run the service:
```bash
docker run -p 6333:6333 -p 6334:6334 \
-v "$(pwd)/qdrant_storage:/qdrant/storage:z" \
qdrant/qdrant
```
<aside role="status">On Windows, you may need to create a named Docker volume instead of mounting a local folder.</aside>
Under the default configuration all data will be stored in the `./qdrant_storage` directory. This will also be the only directory that both the Container and the host machine can both see.
Qdrant is now accessible:
- REST API: [localhost:6333](http://localhost:6333)
- Web UI: [localhost:6333/dashboard](http://localhost:6333/dashboard)
- GRPC API: [localhost:6334](http://localhost:6334)
## Initialize the client
```python
from qdrant_client import QdrantClient
client = QdrantClient(url="http://localhost:6333")
```
```typescript
import { QdrantClient } from "@qdrant/js-client-rest";
const client = new QdrantClient({ host: "localhost", port: 6333 });
```
```rust
use qdrant_client::Qdrant;
// The Rust client uses Qdrant's gRPC interface
let client = Qdrant::from_url("http://localhost:6334").build()?;
```
```java
import io.qdrant.client.QdrantClient;
import io.qdrant.client.QdrantGrpcClient;
// The Java client uses Qdrant's gRPC interface
QdrantClient client = new QdrantClient(
QdrantGrpcClient.newBuilder("localhost", 6334, false).build());
```
```csharp
using Qdrant.Client;
// The C# client uses Qdrant's gRPC interface
var client = new QdrantClient("localhost", 6334);
```
```go
import "github.com/qdrant/go-client/qdrant"
// The Go client uses Qdrant's gRPC interface
client, err := qdrant.NewClient(&qdrant.Config{
Host: "localhost",
Port: 6334,
})
```
<aside role="status">By default, Qdrant starts with no encryption or authentication . This means anyone with network access to your machine can access your Qdrant container instance. Please read <a href="/documentation/security/">Security</a> carefully for details on how to secure your instance.</aside>
## Create a collection
You will be storing all of your vector data in a Qdrant collection. Let's call it `test_collection`. This collection will be using a dot product distance metric to compare vectors.
```python
from qdrant_client.models import Distance, VectorParams
client.create_collection(
collection_name="test_collection",
vectors_config=VectorParams(size=4, distance=Distance.DOT),
)
```
```typescript
await client.createCollection("test_collection", {
vectors: { size: 4, distance: "Dot" },
});
```
```rust
use qdrant_client::qdrant::{CreateCollectionBuilder, VectorParamsBuilder};
client
.create_collection(
CreateCollectionBuilder::new("test_collection")
.vectors_config(VectorParamsBuilder::new(4, Distance::Dot)),
)
.await?;
```
```java
import io.qdrant.client.grpc.Collections.Distance;
import io.qdrant.client.grpc.Collections.VectorParams;
client.createCollectionAsync("test_collection",
VectorParams.newBuilder().setDistance(Distance.Dot).setSize(4).build()).get();
```
```csharp
using Qdrant.Client.Grpc;
await client.CreateCollectionAsync(collectionName: "test_collection", vectorsConfig: new VectorParams
{
Size = 4, Distance = Distance.Dot
});
```
```go
import (
"context"
"github.com/qdrant/go-client/qdrant"
)
client.CreateCollection(context.Background(), &qdrant.CreateCollection{
CollectionName: "{collection_name}",
VectorsConfig: qdrant.NewVectorsConfig(&qdrant.VectorParams{
Size: 4,
Distance: qdrant.Distance_Cosine,
}),
})
```
## Add vectors
Let's now add a few vectors with a payload. Payloads are other data you want to associate with the vector:
```python
from qdrant_client.models import PointStruct
operation_info = client.upsert(
collection_name="test_collection",
wait=True,
points=[
PointStruct(id=1, vector=[0.05, 0.61, 0.76, 0.74], payload={"city": "Berlin"}),
PointStruct(id=2, vector=[0.19, 0.81, 0.75, 0.11], payload={"city": "London"}),
PointStruct(id=3, vector=[0.36, 0.55, 0.47, 0.94], payload={"city": "Moscow"}),
PointStruct(id=4, vector=[0.18, 0.01, 0.85, 0.80], payload={"city": "New York"}),
PointStruct(id=5, vector=[0.24, 0.18, 0.22, 0.44], payload={"city": "Beijing"}),
PointStruct(id=6, vector=[0.35, 0.08, 0.11, 0.44], payload={"city": "Mumbai"}),
],
)
print(operation_info)
```
```typescript
const operationInfo = await client.upsert("test_collection", {
wait: true,
points: [
{ id: 1, vector: [0.05, 0.61, 0.76, 0.74], payload: { city: "Berlin" } },
{ id: 2, vector: [0.19, 0.81, 0.75, 0.11], payload: { city: "London" } },
{ id: 3, vector: [0.36, 0.55, 0.47, 0.94], payload: { city: "Moscow" } },
{ id: 4, vector: [0.18, 0.01, 0.85, 0.80], payload: { city: "New York" } },
{ id: 5, vector: [0.24, 0.18, 0.22, 0.44], payload: { city: "Beijing" } },
{ id: 6, vector: [0.35, 0.08, 0.11, 0.44], payload: { city: "Mumbai" } },
],
});
console.debug(operationInfo);
```
```rust
use qdrant_client::qdrant::{PointStruct, UpsertPointsBuilder};
let points = vec![
PointStruct::new(1, vec![0.05, 0.61, 0.76, 0.74], [("city", "Berlin".into())]),
PointStruct::new(2, vec![0.19, 0.81, 0.75, 0.11], [("city", "London".into())]),
PointStruct::new(3, vec![0.36, 0.55, 0.47, 0.94], [("city", "Moscow".into())]),
// ..truncated
];
let response = client
.upsert_points(UpsertPointsBuilder::new("test_collection", points).wait(true))
.await?;
dbg!(response);
```
```java
import java.util.List;
import java.util.Map;
import static io.qdrant.client.PointIdFactory.id;
import static io.qdrant.client.ValueFactory.value;
import static io.qdrant.client.VectorsFactory.vectors;
import io.qdrant.client.grpc.Points.PointStruct;
import io.qdrant.client.grpc.Points.UpdateResult;
UpdateResult operationInfo =
client
.upsertAsync(
"test_collection",
List.of(
PointStruct.newBuilder()
.setId(id(1))
.setVectors(vectors(0.05f, 0.61f, 0.76f, 0.74f))
.putAllPayload(Map.of("city", value("Berlin")))
.build(),
PointStruct.newBuilder()
.setId(id(2))
.setVectors(vectors(0.19f, 0.81f, 0.75f, 0.11f))
.putAllPayload(Map.of("city", value("London")))
.build(),
PointStruct.newBuilder()
.setId(id(3))
.setVectors(vectors(0.36f, 0.55f, 0.47f, 0.94f))
.putAllPayload(Map.of("city", value("Moscow")))
.build()))
// Truncated
.get();
System.out.println(operationInfo);
```
```csharp
using Qdrant.Client.Grpc;
var operationInfo = await client.UpsertAsync(collectionName: "test_collection", points: new List<PointStruct>
{
new()
{
Id = 1,
Vectors = new float[]
{
0.05f, 0.61f, 0.76f, 0.74f
},
Payload = {
["city"] = "Berlin"
}
},
new()
{
Id = 2,
Vectors = new float[]
{
0.19f, 0.81f, 0.75f, 0.11f
},
Payload = {
["city"] = "London"
}
},
new()
{
Id = 3,
Vectors = new float[]
{
0.36f, 0.55f, 0.47f, 0.94f
},
Payload = {
["city"] = "Moscow"
}
},
// Truncated
});
Console.WriteLine(operationInfo);
```
```go
import (
"context"
"fmt"
"github.com/qdrant/go-client/qdrant"
)
operationInfo, err := client.Upsert(context.Background(), &qdrant.UpsertPoints{
CollectionName: "test_collection",
Points: []*qdrant.PointStruct{
{
Id: qdrant.NewIDNum(1),
Vectors: qdrant.NewVectors(0.05, 0.61, 0.76, 0.74),
Payload: qdrant.NewValueMap(map[string]any{"city": "Berlin"}),
},
{
Id: qdrant.NewIDNum(2),
Vectors: qdrant.NewVectors(0.19, 0.81, 0.75, 0.11),
Payload: qdrant.NewValueMap(map[string]any{"city": "London"}),
},
{
Id: qdrant.NewIDNum(3),
Vectors: qdrant.NewVectors(0.36, 0.55, 0.47, 0.94),
Payload: qdrant.NewValueMap(map[string]any{"city": "Moscow"}),
},
// Truncated
},
})
if err != nil {
panic(err)
}
fmt.Println(operationInfo)
```
**Response:**
```python
operation_id=0 status=<UpdateStatus.COMPLETED: 'completed'>
```
```typescript
{ operation_id: 0, status: 'completed' }
```
```rust
PointsOperationResponse {
result: Some(
UpdateResult {
operation_id: Some(
0,
),
status: Completed,
},
),
time: 0.00094027,
}
```
```java
operation_id: 0
status: Completed
```
```csharp
{ "operationId": "0", "status": "Completed" }
```
```go
operation_id:0 status:Acknowledged
```
## Run a query
Let's ask a basic question - Which of our stored vectors are most similar to the query vector `[0.2, 0.1, 0.9, 0.7]`?
```python
search_result = client.query_points(
collection_name="test_collection",
query=[0.2, 0.1, 0.9, 0.7],
with_payload=False,
limit=3
).points
print(search_result)
```
```typescript
let searchResult = await client.query(
"test_collection", {
query: [0.2, 0.1, 0.9, 0.7],
limit: 3
});
console.debug(searchResult.points);
```
```rust
use qdrant_client::qdrant::QueryPointsBuilder;
let search_result = client
.query(
QueryPointsBuilder::new("test_collection")
.query(vec![0.2, 0.1, 0.9, 0.7])
)
.await?;
dbg!(search_result);
```
```java
import java.util.List;
import io.qdrant.client.grpc.Points.ScoredPoint;
import io.qdrant.client.grpc.Points.QueryPoints;
import static io.qdrant.client.QueryFactory.nearest;
List<ScoredPoint> searchResult =
client.queryAsync(QueryPoints.newBuilder()
.setCollectionName("test_collection")
.setLimit(3)
.setQuery(nearest(0.2f, 0.1f, 0.9f, 0.7f))
.build()).get();
System.out.println(searchResult);
```
```csharp
var searchResult = await client.QueryAsync(
collectionName: "test_collection",
query: new float[] { 0.2f, 0.1f, 0.9f, 0.7f },
limit: 3,
);
Console.WriteLine(searchResult);
```
```go
import (
"context"
"fmt"
"github.com/qdrant/go-client/qdrant"
)
searchResult, err := client.Query(context.Background(), &qdrant.QueryPoints{
CollectionName: "test_collection",
Query: qdrant.NewQuery(0.2, 0.1, 0.9, 0.7),
})
if err != nil {
panic(err)
}
fmt.Println(searchResult)
```
**Response:**
```json
[
{
"id": 4,
"version": 0,
"score": 1.362,
"payload": null,
"vector": null
},
{
"id": 1,
"version": 0,
"score": 1.273,
"payload": null,
"vector": null
},
{
"id": 3,
"version": 0,
"score": 1.208,
"payload": null,
"vector": null
}
]
```
The results are returned in decreasing similarity order. Note that payload and vector data is missing in these results by default.
See [payload and vector in the result](/documentation/search/search/#payload-and-vector-in-the-result) on how to enable it.
## Add a filter
We can narrow down the results further by filtering by payload. Let's find the closest results that include "London".
```python
from qdrant_client.models import Filter, FieldCondition, MatchValue
search_result = client.query_points(
collection_name="test_collection",
query=[0.2, 0.1, 0.9, 0.7],
query_filter=Filter(
must=[FieldCondition(key="city", match=MatchValue(value="London"))]
),
with_payload=True,
limit=3,
).points
print(search_result)
```
```typescript
searchResult = await client.query("test_collection", {
query: [0.2, 0.1, 0.9, 0.7],
filter: {
must: [{ key: "city", match: { value: "London" } }],
},
with_payload: true,
limit: 3,
});
console.debug(searchResult);
```
```rust
use qdrant_client::qdrant::{Condition, Filter, QueryPointsBuilder};
let search_result = client
.query(
QueryPointsBuilder::new("test_collection")
.query(vec![0.2, 0.1, 0.9, 0.7])
.filter(Filter::must([Condition::matches(
"city",
"London".to_string(),
)]))
.with_payload(true),
)
.await?;
dbg!(search_result);
```
```java
import static io.qdrant.client.ConditionFactory.matchKeyword;
List<ScoredPoint> searchResult =
client.queryAsync(QueryPoints.newBuilder()
.setCollectionName("test_collection")
.setLimit(3)
.setFilter(Filter.newBuilder().addMust(matchKeyword("city", "London")))
.setQuery(nearest(0.2f, 0.1f, 0.9f, 0.7f))
.setWithPayload(enable(true))
.build()).get();
System.out.println(searchResult);
```
```csharp
using static Qdrant.Client.Grpc.Conditions;
var searchResult = await client.QueryAsync(
collectionName: "test_collection",
query: new float[] { 0.2f, 0.1f, 0.9f, 0.7f },
filter: MatchKeyword("city", "London"),
limit: 3,
payloadSelector: true
);
Console.WriteLine(searchResult);
```
```go
import (
"context"
"fmt"
"github.com/qdrant/go-client/qdrant"
)
searchResult, err := client.Query(context.Background(), &qdrant.QueryPoints{
CollectionName: "test_collection",
Query: qdrant.NewQuery(0.2, 0.1, 0.9, 0.7),
Filter: &qdrant.Filter{
Must: []*qdrant.Condition{
qdrant.NewMatch("city", "London"),
},
},
WithPayload: qdrant.NewWithPayload(true),
})
if err != nil {
panic(err)
}
fmt.Println(searchResult)
```
**Response:**
```json
[
{
"id": 2,
"version": 0,
"score": 0.871,
"payload": {
"city": "London"
},
"vector": null
}
]
```
<aside role="status">To make filtered search fast on real datasets, we highly recommend to create <a href="/documentation/manage-data/indexing/#payload-index">payload indexes</a>!</aside>
You have just conducted vector search. You loaded vectors into a database and queried the database with a vector of your own. Qdrant found the closest results and presented you with a similarity score.
## Next steps
Now you know how Qdrant works. Getting started with [Qdrant Cloud](/documentation/cloud-quickstart/) is just as easy. [Create an account](https://qdrant.to/cloud) and use our SaaS completely free. We will take care of infrastructure maintenance and software updates.
To move onto some more complex examples of vector search, read our [Tutorials](/documentation/tutorials-lp-overview/) and create your own app with the help of our [Examples](/documentation/examples/).
When you're ready to deploy, run through the [Production Checklist](/documentation/production-checklist/) to make sure your instance is secure and optimized.
**Note:** There is another way of running Qdrant locally. If you are a Python developer, we recommend that you try Local Mode in [Qdrant Client](https://github.com/qdrant/qdrant-client), as it only takes a few moments to get setup.