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added description number of vectors used for indexing
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@@ -43,7 +43,7 @@ This experiment didn't require any changes to the codebase, and everything worke
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### Benchmarks on Common GPUs
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**Qdrant doesn't require high-end GPUs** to achieve significant performance improvements. Let's take a look at some benchmark results for common GPU machines:
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**Qdrant doesn't require high-end GPUs** to achieve significant performance improvements. The table below compares indexing times and instance costs for 1 million vectors (1536-dimensional) across common GPU machines:
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| **Configuration** | **Indexing time (s)** | **Price per Instance (USD/month)** |
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|------------------------------|-----------------------|-----------------------------------------|
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